Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Mar 17, 2006, 08:26 PM // 20:26   #121
Banned
 
Join Date: Mar 2006
Guild: :P
Profession: E/Me
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Xenrath
Loosely translated: action game. With pointy hats.
In the busness world you mean what you say or it may turn legal and you will have alot of unhappy people.

Last edited by dreamhunk; Mar 17, 2006 at 10:14 PM // 22:14..
dreamhunk is offline   Reply With Quote
Old Mar 17, 2006, 08:55 PM // 20:55   #122
Desert Nomad
 
Join Date: Jan 2006
Default

Quote:
Originally Posted by Omega X
What do you really mean because it doesn't make sense.
It was pretty simple, read it again.

Quote:
Originally Posted by Omega X
So um...why is this relevant if its not in GW?
Keep reading, it is relevant as you read on.

Quote:
Originally Posted by Omega X
IF you count the Ai as a player then yes it is in a sense PvP.
Huh?

Quote:
Originally Posted by Omega X
Not much different if you ask me. ITs just that instead of an Ai, there are real people behind the enemies.
insert PvP vs PvE conversation here. PvP, competitive, faster paced. PvE, more leisure, go at your own pace. If I walk away from the keyboard for a few seconds in PvP are the players going to sit and wait for me, or come find me? Huge difference.



Quote:
Originally Posted by Omega X
Where did you read that? There wasn't any mentioning that PvE players were FORCED to PvP. HOWEVER, there was a mentioning that PvE players would have to Cooperate with PvP players to keep territory by playing PvE MISSIONS. There was NO mentioning that PvE players were forced into PvP.
Your right, in fact they said there would be no forcing. However, if you read my post, you'll find that it's the opposite. This is where PK and PvP and the difference between the two come into play. Pitting a player vs the enviroment for points (which are matched up against other players for points - if that's the case) is a cloaked PvP situation. It means, the PvE'ers must play as if they are playing a PvP style game, fast paced and hectic; score based. I go at that pace all day, when I log into play a game, I want the opposite.
The "spin" on PvP not being forced was them saying you wouldn't have to kill other players or partake in HoH type game types. What they didn't tell us, is that some missions are players vs players (note, once more I didn't say players could kill each other, or PK) in a type of point system. This means, custom builds, unique builds and the like will be frowned upon. This means the missions must be rushed in order to get the "points" needed. This is stressed even more once you enter into an alliance with another guild.
Rather than asking where this was read, point me towards a reading or article that says other wise. I was dieing to play an assassin, but I'll pass if I'm pushed into a dull and boring PvP (yes, I find it dull cause I want to plau a more leisure game) situation. Cause, for where I read it, Gamespy and Gamespot both make mention of the type of quests and missions. Their writtings all point to affirm the more hidden points of Factions. Hidden, and never really spoken about, probably for the simple fact, they knew many people would not like the drastic change.

Quote:
Originally Posted by Omega X
OF you don't understand it, let me elaborate:

From what I read and learned about Factions is that BOTH aspects of the game will affect eachother. Say, if a PvP group captured a town, then the lines are drawn. If you are not apart of that particular Faction then you might have a hard time getting to the resources available at the time.

Which means that you would have to align yourself with a faction inorder to get what you need. Now what is NOT known is whether or not a player can go Neutral. ALSO PvP players would have to ALSO rely on PvE players in their faction to finish certian quests or missions in order for them to advance or keep territory.

IT might seem like its forcing PvP on players, but its all an elaborate system to get the alienated aspects of the game to interact with eachother and enhance the game.

There is alot of information. You probabaly didn't read all of it.

Once again. NO. ITs just forcing them to interact with eachother. In Factions both PvE and PvP players will have to get along for a common goal.
I got it, and I read all of it. Your second sentence confirms what most PvE'ers didn't like (and don't like) about it.
But you've missed my point. Interacting is fine, good stuff even. Pushing me to a game style I don't want is another thing and I'll not bother spending my money on Factions for that reason.
I also don't think it's enhancing the game, I think it's a cheap way out from making in game content. PvP games in general are game engines with little or no content to them - read Quake III and the UT series. Players bring the content in forms of battles and score, the devs provide the arena. I see that here in Factions.
An enhancement to me would be better AI, Henchie commands, Pet commands, tier leveled quests and missions through the faction system (that is unlocked via completion of PvE missions or quests - not PvP based scoring). New weapons, armor, player craftable gear. Those would be enhancements.
Am I playing the wrong game? I don't think so. I'm having a great time with GW, those are just what I would call enhancements though. To me, Factions is like going from Quake II to Quake III. A huge downgrade and let down.

Quote:
Originally Posted by Omega X
You'll be back....they always come back.
You diffenetly didn't read my post very closely. I never said I was leaving, I said I wasn't buying Factions. That's the beauty of this game, I don't need Factions to keep playing the game. Maybe Chapter 3 will push more PvE, better AI, more of what PvE'ers have been asking for. If not, then I wont buy that one either.
WasAGuest is offline   Reply With Quote
Old Mar 17, 2006, 10:13 PM // 22:13   #123
Wilds Pathfinder
 
eudas's Avatar
 
Join Date: Feb 2006
Location: Tx, USA
Guild: The Infinite Monkeys [TYPE]
Profession: W/
Default

Quote:
Originally Posted by dreamhunk
(snip)
I have tryed pvp it is boring, I my charactor i choose to play with sucks at pvp. ( Elemental fire) it use to be fun in beta I can't even farm my favrite spots no more. I have to wait on my guild to farm now in favite farming spots, because no groups want to take my charactor in.
(snip)
Ok, I'm not sure if you're trolling or not, but I'm going to give you the benefit of the doubt.

The facts of these are as follows:
1. Your fire elementalist may have been hot sh*t (no pun intended) in beta, but elementalists have apparently not been good damage dealers or popular characters in quite some time (see Ensign's "Why Nuking Sucks" article).
2. Because of this, people have moved on to other classes, and want to party with people who have also moved on to more effective combinations. Nobody wants to "carry" an ineffective team member.

I'm sorry that your favorite character isn't as effective as he once was, I really am. But you need to change with the times, and adapt, improvise, and overcome. If that involves playing a different character, then c'est la vie.

Quote:
I personly think If fractions is not any better, this will be my my last time buying a game from anet.
That is, of course, as always, your choice.

Quote:
here I want you to make mesmer or elemental prime and try get in to a team lets sf or tombs.

Then tell me how much i am part of a team. How can i be a part of a team when I am not even be in a team!
valid points, but they're not as effective as other character types are for what most people are there for (farming, usually). see my point #2 above.

Quote:
for pvp trying playing a total fire class in tombs and see how meny people take you.
again, see points #1 and #2 above.

Quote:
I can tell there is alot people in here who don't under stand what rpg is. Talking about a bait stick why did they put a oerge nife in the game when it is not going to be use? here just add more greens the rpg players will love that!
The Ogre-Slaying Knife item is a joke. See this page for more information:
http://www.guildwiki.org/wiki/Ogre-Slaying_Knife

It's an item intended as a joke based on a skit by the Dead Alewives, which makes fun of D&D players. You can see the 8-bit theatre version of the skit here:
http://www.flashplayer.com/animation/8bitdnd.html

See also Xenrath's reply (http://www.guildwarsguru.com/forum/s...postcount=114), because he's probably right.

Quote:
If anet has the same views as you do. i am sure this Gw will not last to long. I can see a back lash coming.
Honestly, if all they lose is the ultra-hard-core RPG player crowd, then those losses will probably be a very minor part of their userbase, especially compared to other segments of the userbase.

That's just my opinion.

eudas

p.s.
Ironically, I feel closer to the hardcore RPG'er crowd than I do to the hardcore PVP'er crowd, but for some reason, you're not generating much sympathy in me.

I think that you probably feel like you've been lied to, and maybe you even have been, but I honestly feel that if that's the case, then you had to have also been wilfully looking away from the plain evidence in front of your face about where the game was heading. Especially if you've been around since beta! I mean, good God, man! You're *just now* figuring out that GW isn't a hardcore RPG? Wake up and smell the coffee.

eudas
eudas is offline   Reply With Quote
Old Mar 17, 2006, 10:40 PM // 22:40   #124
Banned
 
Join Date: Mar 2006
Guild: :P
Profession: E/Me
Default

Quote:
Originally Posted by eudas
Ok, I'm not sure if you're trolling or not, but I'm going to give you the benefit of the doubt.

The facts of these are as follows:
1. Your fire elementalist may have been hot sh*t (no pun intended) in beta, but elementalists have apparently not been good damage dealers or popular characters in quite some time (see Ensign's "Why Nuking Sucks" article).
2. Because of this, people have moved on to other classes, and want to party with people who have also moved on to more effective combinations. Nobody wants to "carry" an ineffective team member.

I'm sorry that your favorite character isn't as effective as he once was, I really am. But you need to change with the times, and adapt, improvise, and overcome. If that involves playing a different character, then c'est la vie.



That is, of course, as always, your choice.



valid points, but they're not as effective as other character types are for what most people are there for (farming, usually). see my point #2 above.



again, see points #1 and #2 above.



The Ogre-Slaying Knife item is a joke. See this page for more information:
http://www.guildwiki.org/wiki/Ogre-Slaying_Knife

It's an item intended as a joke based on a skit by the Dead Alewives, which makes fun of D&D players. You can see the 8-bit theatre version of the skit here:
http://www.flashplayer.com/animation/8bitdnd.html

See also Xenrath's reply (http://www.guildwarsguru.com/forum/s...postcount=114), because he's probably right.



Honestly, if all they lose is the ultra-hard-core RPG player crowd, then those losses will probably be a very minor part of their userbase, especially compared to other segments of the userbase.

That's just my opinion.

eudas

p.s.
Ironically, I feel closer to the hardcore RPG'er crowd than I do to the hardcore PVP'er crowd, but for some reason, you're not generating much sympathy in me.

I think that you probably feel like you've been lied to, and maybe you even have been, but I honestly feel that if that's the case, then you had to have also been wilfully looking away from the plain evidence in front of your face about where the game was heading. Especially if you've been around since beta! I mean, good God, man! You're *just now* figuring out that GW isn't a hardcore RPG? Wake up and smell the coffee.

eudas
Why should adpt to other classies, My point is I cannot use my favrite class. Why should I have someone telling me how to play the game? I payed for this game I should be able to play they way I want as details listed on the box of the game when I had bought it.

Like who are you to tell me how to Play the that I bought?

Why are you forcing me to play the game the way you want?

The game for me is no longer fun, because you have force me in to doing some thing I don't want to do.

I have been around since beta, I have CE. How long have you been playing? I don't know you. Why are You forcing me? I don know that game I had played changed. I had payed $80 for the CE here in canada because i had liked it so much. Now when I play I find hard to have fun.

I payed for this game because I wanted a little fun, Now I feel like i wasted my money.


Everyones fun is different, why should I be force to play your fun and not mine. Look at the monk class for example. I have a monk that I use to fight with not as healer. Since the nerf I can really only use him as healer. Why did my monk have to be nerfed? Why because everyone else thinks that a monk should be a healer. So what my monk gets nerfed and i am force to play a different way.

There are some people who love play with their pets. what are you going to nerf their pets. there are some people who love their class for a reason.


How would you like it if you are force from playing GW? I can see you like it too.

Last edited by dreamhunk; Mar 17, 2006 at 11:18 PM // 23:18..
dreamhunk is offline   Reply With Quote
Old Mar 17, 2006, 11:49 PM // 23:49   #125
Wilds Pathfinder
 
eudas's Avatar
 
Join Date: Feb 2006
Location: Tx, USA
Guild: The Infinite Monkeys [TYPE]
Profession: W/
Default

Quote:
Originally Posted by dreamhunk
Why should adpt to other classies, My point is I cannot use my favrite class. Why should I have someone telling me how to play the game? I payed for this game I should be able to play they way I want as details listed on the box of the game when I had bought it.

Like who are you to tell me how to Play the that I bought?

Why are you forcing me to play the game the way you want?
Oh please, spare me the martyr complex.

Every game in existence is ultimately going to have parameters within which you must exist. No game is completely free-form enough to let you enjoy your absolute no-rules play-only-the-way-I-want-to-play playstyle. There are always assumptions and limitations based on design choices. In this case, the design choices are that elementalists are weak, and you're refusing to adapt. That's fine, but then, when you're faced with Darwinian extinction (not being included in groups, and sucking at PVP), you call "no fair!" It has nothing to do with being fair. It has to do with recognizing the current game environment, and attempting to be successful within that environment. Adapt or perish.

Quote:
The game for me is no longer fun, because you have force me in to doing some thing I don't want to do.
Again, quit it with the "i'm so oppressed" martyr complex. I'm not forcing you to do anything. I'm just trying to help you out, by waking you up to what actually exists.

Quote:
I have been around since beta, I have CE. How long have you been playing? I don't know you. Why are You forcing me? I don know that game I had played changed. I had payed $80 for the CE here in canada because i had liked it so much. Now when I play I find hard to have fun.
The answer to "how long have you been around" is irrelevant. All other things being equal, the only thing differentiating oldbies from newbies is that newbies aren't emotionally attached to "the way things used to be".

Quote:
I payed for this game because I wanted a little fun, Now I feel like i wasted my money.

Everyones fun is different, why should I be force to play your fun and not mine. Look at the monk class for example. I have a monk that I use to fight with not as healer. Since the nerf I can really only use him as healer. Why did my monk have to be nerfed? Why because everyone else thinks that a monk should be a healer. So what my monk gets nerfed and i am force to play a different way.
1. Seriously, stop blaming me for things I'm not doing. I'm not forcing you to do anything.
2. Also, seriously, quit it with the "poor little me" prosecution complex. If the game's no longer fun, then *find something else to play*. That's how it works! And it's really OK to find new games. Really!
3. If monk is such a sucky class and is really only suitable to be a healer, I'd like for you to tell that to all of the 55hp farming monks out there, and i guess to all of the protection/bonding monks too. Really, it sounds like you're either oversimplifying to try to generate sympathy (and failing miserably), or you're really just not paying attention. I think the latter is more likely.

Quote:
There are some people who love play with their pets. what are you going to nerf their pets. there are some people who love their class for a reason.

How would you like it if you are force from playing GW? I can see you like it too.
I really do like it, yes. It's a good game. But when it comes time to move on to the next game, because I'm tired of it, or because it's no longer fun, then that's what I'll do. There will always be another game, and nothing lasts forever.

Please understand, I really do sympathize with you, and I think that I understand where you're coming from, but you need to spend some time thinking about things. I hope that our debate helps you out in that.

eudas

Last edited by eudas; Mar 17, 2006 at 11:54 PM // 23:54..
eudas is offline   Reply With Quote
Old Mar 17, 2006, 11:53 PM // 23:53   #126
Banned
 
Join Date: Mar 2006
Guild: :P
Profession: E/Me
Default

Quote:
Originally Posted by eudas
Oh please, spare me the martyr complex.

Every game in existence is ultimately going to have parameters within which you must exist. No game is completely free-form enough to let you enjoy your absolute no-rules play-only-the-way-I-want-to-play playstyle. There are always assumptions and limitations based on design choices. In this case, the design choices are that elementalists are weak, and you're refusing to adapt. That's fine, but then, when you're faced with Darwinian extinction (not being included in groups, and sucking at PVP), you call "no fair!" It has nothing to do with being fair. It has to do with recognizing the current game environment, and attempting to be successful within that environment. Adapt or perish.



Again, quit it with the "i'm so oppressed" martyr complex. I'm not forcing you to do anything. I'm just trying to help you out, by waking you up to what actually exists.



The answer to "how long have you been around" is irrelevant. All other things being equal, the only thing differentiating oldbies from newbies is that newbies aren't emotionally attached to "the way things used to be".



1. Seriously, stop blaming me for things I'm not doing. I'm not forcing you to do anything.
2. Also, seriously, quit it with the "poor little me" prosecution complex. If the game's no longer fun, then *find something else to play*. That's how it works! And it's really OK to find new games. Really!
3. If monk is such a sucky class and is really only suitable to be a healer, I'd like for you to tell that to all of the 55hp farming monks out there, and i guess to all of the protection/bonding monks too. Really, it sounds like you're either oversimplifying to try to generate sympathy (and failing miserably), or you're really just not paying attention. I think the latter is more likely.



I really do like it, yes. It's a good game. But when it comes time to move on to the next game, because I'm tired of it, or because it's no longer fun, then that's what I'll do. There will always be another game, and nothing lasts forever.

eudas
so your saying anet doesnot care!
dreamhunk is offline   Reply With Quote
Old Mar 17, 2006, 11:55 PM // 23:55   #127
Wilds Pathfinder
 
eudas's Avatar
 
Join Date: Feb 2006
Location: Tx, USA
Guild: The Infinite Monkeys [TYPE]
Profession: W/
Default

Quote:
Originally Posted by dreamhunk
so your saying anet doesnot care!
I'm saying Anet has a fiscal responsibility to themselves and to their shareholders to make the game as successful as it possibly can be. Sometimes that involves making choices that are unpopular with minority groups of customers in order to appeal to a larger audience of their customer base, and to new customers.

eudas

p.s. i tend to edit my posts alot to refine them after i've posted them; check the previous post for changes i've made.

eudas
eudas is offline   Reply With Quote
Old Mar 17, 2006, 11:58 PM // 23:58   #128
Banned
 
Join Date: Mar 2006
Guild: :P
Profession: E/Me
Default

Quote:
Originally Posted by eudas
I'm saying Anet has a fiscal responsibility to themselves and to their shareholders to make the game as successful as it possibly can be. Sometimes that involves making choices that are unpopular with minority groups of customers in order to appeal to a larger audience of their customer base, and to new customers.

eudas

p.s. i tend to edit my posts alot to refine them after i've posted them; check the previous post for changes i've made.

eudas
who ever said I was minority, there are alot of rpg players playing this game. Are you saying that Anet doesnot care because there is alot of people upset!
dreamhunk is offline   Reply With Quote
Old Mar 18, 2006, 12:01 AM // 00:01   #129
Wilds Pathfinder
 
eudas's Avatar
 
Join Date: Feb 2006
Location: Tx, USA
Guild: The Infinite Monkeys [TYPE]
Profession: W/
Default

Quote:
Originally Posted by dreamhunk
who ever said I was minority, there are alot of rpg players playing this game. Are you saying that Anet doesnot care because there is alot of people uoset!
there are a lot of RPG players, yes. But, are there are lot of *hard-core* RPG players? are there a lot of people who replay everything from Baldur's Gate to NWN to GW consistently? You have to gauge the spectrum of players, and take that portion in the context of the whole. I would posit that the portion of GW players who are true die-hard RPG players is, even in the context of all of the PVE-only players, a minority of the overall userbase.

and that's what it's about: making money and pleasing most of the people most of the time.

eudas

p.s. I'm leaving work now, and it's Saint Patty's Day here, so I'm going to go celebrate. Good luck to you, sir. I hope what I said was thought-provoking.

eudas
eudas is offline   Reply With Quote
Old Mar 18, 2006, 12:04 AM // 00:04   #130
Banned
 
Join Date: Mar 2006
Guild: :P
Profession: E/Me
Default

Quote:
Originally Posted by eudas
there are a lot of RPG players, yes. But, are there are lot of *hard-core* RPG players? are there a lot of people who replay everything from Baldur's Gate to NWN to GW consistently? You have to gauge the spectrum of players, and take that portion in the context of the whole. I would posit that the portion of GW players who are true die-hard RPG players is, even in the context of all of the PVE-only players, a minority of the overall userbase.

and that's what it's about: making money and pleasing most of the people most of the time.

eudas
how meny people do you think will be affected by force them to do what they don't want to do.

How meny people out there even like pvp? that fact this thread is even up still says alot. how meny fights are there with rpg players and pvp players

how meny people feel the way I do can you tell me?.

Last edited by dreamhunk; Mar 18, 2006 at 12:06 AM // 00:06..
dreamhunk is offline   Reply With Quote
Old Mar 18, 2006, 12:06 AM // 00:06   #131
Jungle Guide
 
Pandora's box's Avatar
 
Join Date: Apr 2005
Location: Netherlands
Profession: Mo/W
Default

Hmmm, interesting discussion. Where Arenanet stands for in PvP is clear: They support it 100% and the game balance is fully based on it. About PvE Arenanet remains silent. But the general picture has become clear by the way they launch new content: Its a nice add on for those who want to experience with a combination of adventuring and team play. The reason Arenanet remains silent is probably a commercial one: By not taking a clear stand on this issue they hope to sell a few thousends of copies more. Yet I think this discussion proves the gaming society deserves an honost an clear point of view. Time for Arenanet to come out of the shadows...
Pandora's box is offline   Reply With Quote
Old Mar 18, 2006, 12:24 AM // 00:24   #132
Krytan Explorer
 
Cymboric Treewalker's Avatar
 
Join Date: Apr 2005
Location: Imperial Palace - Cantha
Guild: [SFK] Sacred Forge Knights (founder)
Profession: Me/Mo
Default

Quote:
Originally Posted by Pandora's box
Hmmm, interesting discussion. Where Arenanet stands for in PvP is clear: They support it 100% and the game balance is fully based on it. About PvE Arenanet remains silent. But the general picture has become clear by the way they launch new content: Its a nice add on for those who want to experience with a combination of adventuring and team play. The reason Arenanet remains silent is probably a commercial one: By not taking a clear stand on this issue they hope to sell a few thousends of copies more. Yet I think this discussion proves the gaming society deserves an honost an clear point of view. Time for Arenanet to come out of the shadows...
I agree... I have the pre-order but if I find that the additional PvE content to Factions lacking in the pre-play event I may very well get a refund and move on. I truly like the system, but PvP for me is a side event not the main event. If I wanted Player Vs. Player I would play a FPS game.
Cymboric Treewalker is offline   Reply With Quote
Old Mar 18, 2006, 01:15 AM // 01:15   #133
Academy Page
 
Dazzen's Avatar
 
Join Date: Jan 2006
Default

Quote:
Originally Posted by Pandora's box
Hmmm, interesting discussion. Where Arenanet stands for in PvP is clear: They support it 100% and the game balance is fully based on it. About PvE Arenanet remains silent. But the general picture has become clear by the way they launch new content: Its a nice add on for those who want to experience with a combination of adventuring and team play. The reason Arenanet remains silent is probably a commercial one: By not taking a clear stand on this issue they hope to sell a few thousends of copies more. Yet I think this discussion proves the gaming society deserves an honost an clear point of view. Time for Arenanet to come out of the shadows...
... and state what's their objective for PvE

Honestly i'm putting much hope in the Faction content, and it will be a test to see how the game evolves. I would rather have prefered the 'PvPvE' concept to only give special awards like medals, emotes or the like rather than locking out high-level content of the game. We've been around this with the favor, and the system is pretty much screwed however people will say it's not. Anyway we have yet to see how it is implemented...
Dazzen is offline   Reply With Quote
Old Mar 18, 2006, 06:35 AM // 06:35   #134
I'm the king
 
Join Date: Nov 2005
Location: Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore
Default

dreamhunk, you're blackman arent you
fallot is offline   Reply With Quote
Old Mar 18, 2006, 09:31 AM // 09:31   #135
Jungle Guide
 
Minus Sign's Avatar
 
Join Date: Feb 2006
Profession: Mo/N
Default

WaAGuest (and to the others who are doing the same thing): Actually read the FAQ first (link in page 5 of this thread in Guardians post), then ask your questions. Most of your answers are there, so your attempts to continue arguing the point are starting to fall on deaf ears.

If you don't want to buy the game, don't. Said it before and I'll say it again: game companies don't force people to play games; they force people to stop buying their games and start playing others. i don't see Anet as stupid or blind; there will be plenty of content, PvP and PvE, for everyone (PvP and PvE) to be happy. They did a good job with GWP. Grabbing one sentence, with no factual arguments to back it up, and twisting it to say "well this must mean I won't like GWF (and you shouldn't either!)" does not proove your point.

Tough Love Statement Incoming!

Anet did not make this game for me. They did not make this game for you either. they made this game for everyone, with the entent that everyone would enjoy it. That means there are parts that I don't like, but others will. That means there will be parts you don't like. But no one is forcing you to play them. They haven't forced you yet; why would they force you now?

Take a few minutes of your time and go read and research the FAQ. I'm not getting into a flame war with you and i'm not going to hold your hand and walk you through each statement step by step. I'm too ornery and old for both.

Last edited by Minus Sign; Mar 18, 2006 at 09:54 AM // 09:54..
Minus Sign is offline   Reply With Quote
Old Mar 18, 2006, 03:08 PM // 15:08   #136
Desert Nomad
 
Join Date: Jan 2006
Default

Quote:
Originally Posted by Minus Sign
WaAGuest (and to the others who are doing the same thing): Actually read the FAQ first (link in page 5 of this thread in Guardians post), then ask your questions. Most of your answers are there, so your attempts to continue arguing the point are starting to fall on deaf ears.
I did read the FAQ and everything else I could find on it. That's where the conserns came from and that's one reason I came here to find confirmation on the conserns that came to mind. I did ask, on several occasions for someone to either prove or point me to where I might find info saying otherwise, or that my conserns were wrong. The ears of the readers are not the ones I'm really hoping to catch with this info anyway, so sympaty among users is not a priority of mine. If the conserns of mines are correct, then I am in hopes that Anet sees the opinion of me and those of like minded people and "fix" what I (we) consider a bad design. If they don't, at least I can say "I tried".
The deaf ears comment will not cause me to stop posting, nor cause me to "hush" as I, and everyone here has a right to say what they consider or think.

Quote:
Originally Posted by Minus Sign
If you don't want to buy the game, don't. Said it before and I'll say it again: game companies don't force people to play games; they force people to stop buying their games and start playing others. i don't see Anet as stupid or blind; there will be plenty of content, PvP and PvE, for everyone (PvP and PvE) to be happy. They did a good job with GWP. Grabbing one sentence, with no factual arguments to back it up, and twisting it to say "well this must mean I won't like GWF (and you shouldn't either!)" does not proove your point.
Never said anything was fact, disclaimed myself many times saying it was speculation and assumptions. Even asked for confirmation and links to more info. The FAQ was too vague. Pandora's Box, Cymboric and Dazzen all seem to agree, Anet needs to actually state "clearly" what the deal is. I've also never twisted anything, I did, in fact, untwist and break apart Anet "cloaked" PvP comment. I also claimed I canceled my pre-order to take a more wait and see approach. This means, I don't want to get stuck with a falsely advertised product. I don't enjoy PvP in any of it's shapes or forms, so I'm not looking to purchase a game based on that type of play. I'm not "knocking" Anet or GWF for that, if it is that, I'm mearly saying if that's what it is, I don't want it; and I would like Anet to step out and say what it truely is. Again, the FAQ leaves to much to be considered.
Also, I have a feeling, by looking at many other posts in the threads these past few days, I'm not alone is feeling PvE is being screwed over with this Chapter. The word "Screwed" is of course an opinion, and it's our right to have. Perhaps, if Anet would give more details in a less convoluted point of view, I would feel less that way.

Quote:
Originally Posted by Minus Sign
Tough Love Statement Incoming!

Anet did not make this game for me. They did not make this game for you either. they made this game for everyone, with the entent that everyone would enjoy it. That means there are parts that I don't like, but others will. That means there will be parts you don't like. But no one is forcing you to play them. They haven't forced you yet; why would they force you now?

Take a few minutes of your time and go read and research the FAQ. I'm not getting into a flame war with you and i'm not going to hold your hand and walk you through each statement step by step. I'm too ornery and old for both.
The rest of this was just a little silly. If I can't come here and ask for other's opinions or links to possible other info, where would I go? Anet? Seems they are hidding info and cloaking things to improve sales. Yes, I said "Seems", meaning that is the picture they have painted to me.
And please, no more holding hands comments, the image of two old guys holding hands terrifies me, especially when my hand is envolved.
WasAGuest is offline   Reply With Quote
Old Mar 18, 2006, 03:30 PM // 15:30   #137
Desert Nomad
 
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
Default

involved, intent. Sorry. I'm just doing my part to correct the failures of the American educational system. Anyway ANet put themselves in the unenviable position of trying to please everyone at once. That's just not possible. The people who enjoy competitive play like PvP usually don't enjoy PvE as much if at all and vice versa. They made a valiant attempt at uniting those two seperate worlds, but as you can see the divide is as a strong as ever. You can't force one to do the other and in the long run I think the only thing they can do is completely seperate the two aspects of the game and make them independent of one another. That's the only way you're going to make everyone happy. Keep both parts but make them totally isolated from each other.
Str0b0 is offline   Reply With Quote
Old Mar 18, 2006, 04:53 PM // 16:53   #138
Desert Nomad
 
Join Date: Jan 2006
Default

Quote:
Originally Posted by Str0b0
involved, intent. Sorry. I'm just doing my part to correct the failures of the American educational system. Anyway ANet put themselves in the unenviable position of trying to please everyone at once. That's just not possible. The people who enjoy competitive play like PvP usually don't enjoy PvE as much if at all and vice versa. They made a valiant attempt at uniting those two seperate worlds, but as you can see the divide is as a strong as ever. You can't force one to do the other and in the long run I think the only thing they can do is completely seperate the two aspects of the game and make them independent of one another. That's the only way you're going to make everyone happy. Keep both parts but make them totally isolated from each other.
lol, thanks, pre four cups of coffee, I can barely spell anything and my typos are horrid. Any and all help is welcome in that matter. Usually I go back and edit what I catch, but didn't today.
I agree, I don't see a way to merge the two. If Anet pulls it off, wonderful. But as of now, they've mearly cloaked PvP by adding score and points to it and calling it a coop PvE mission/quest; or as someone said, mini-games.
For the record, if it's fun, I'll enjoy a nice slice of crow pie and go about my merry way. But, for it to be fun for me and those of like mind, it needs to maintain the same pace as the rest of the game. Thirsty River excluded, as we've already discussed that one. It also needs to be available (it, being missions and quest) when I log into play, not only open for when PvP has won the day.
I'll admit, the idea sounds grand, but in execution, it's very flawed and leaves some people out to dry as they wait around... much like the HoH situation now.
I'm hoping for Anet to read these posted concerns and alters the "assumed" (if it need be altered to address these concerns) issues mentioned. Or, in the very least, just come out and say exactly, what it is.
The pre-view weekend is looming in, but, will we have enough time to get our characters high enough (or travel too with existing ones) this high level content and see for ourselves? Or will it be just out of reach so we have to purchase (or as I said in my case, will wait and see) to find out - which I believe Anet wants us to do, a good business choice, but poor customer treatment and reminds me of a Cable Company's way of business ("Here take this and you get this", but when you take it, you also get more junk then you know what to do with).
WasAGuest is offline   Reply With Quote
Old Mar 18, 2006, 05:12 PM // 17:12   #139
Desert Nomad
 
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
Default

I just have the feeling that this new chapter and it's new features are really only going to appeal to the larger guilds and those involved in PvP. It's simply impossible for a smaller guild to gain an alliance or for those alliances to hold territory. We barely have enough people for GvG let alone the hundreds of people that some guilds boast. Then again we're more selective in our recruiting. However the fact remains that unless you are an active PvPer or a member of a larger guild it doesn't appear that you will be able to experience the full content of the game. Now the PvP I could care less but Alliance missions will affect your ability to do certain other missions, or so I hear. Now this could be just for those in the alliance but if this is global that just sucks. I think the current quotes and cited articles are too ambiguous to make a determination on exactly how the mechanics are going to work and I can understand ANet's reluctance to release particulars before the product debut. I'm going to buy it, if only to have something else to do, and I'll play it and then we will see how all this comes together. I still think this is the dreaded Sophomore Slump that so many game franchises experience.

EDIT: For more information on the Sophomore Slump please go and rent Devil May Cry 2 and Xenosaga Episode 2. These two titles both show what happens when a great initial concept is executed poorly in the follow up.

Last edited by Str0b0; Mar 18, 2006 at 06:26 PM // 18:26..
Str0b0 is offline   Reply With Quote
Old Mar 18, 2006, 06:01 PM // 18:01   #140
Banned
 
Join Date: Mar 2006
Guild: :P
Profession: E/Me
Default

Quote:
Originally Posted by fallot
dreamhunk, you're blackman arent you
off topic but yes!
dreamhunk is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Mr D J Off-Topic & the Absurd 25 Mar 11, 2006 06:59 PM // 18:59
EternalTempest Off-Topic & the Absurd 5 Oct 24, 2005 10:01 PM // 22:01
Objective: Eliminate all Pre-Searing Charr. Adraeus Screenshot Exposition 8 Jun 30, 2005 11:54 AM // 11:54
Mission and Objective Guide *spoiler* Augy Explorer's League 0 May 03, 2005 06:19 PM // 18:19


All times are GMT. The time now is 04:33 AM // 04:33.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("